- 4Localisation
- 5Adding the cosmetic tag into the game
Cosmetic tag[edit]
Flag Creator Create your own flag, or generate a random one. This tool has no save functionality, apart from the exporting of files. And is meant to act as an easy way to generate flags for your custom nation(s) - ensuring files are exported in the correct format and sizes. Setcosmetictag= tag Cosmetic tags can be used to override the names, color or flags of a country. By default you can use it to change a country so that it looks like another country by name and flag, but you can also use custom incomplete tags. Microsoft paint online. Lie detector software free for pc. In case an incomplete tag does not have flags, names or a color defined, then it will keep its old for whatever the new tag is missing.
Creating cosmetic tags is much easier than creating a complete country.
Whereas a complete country requires the chosen tag to be declared in the vanilla file in /Hearts of Iron IV/common/country_tags, a cosmetic tag is completely dynamic in this sense and scripting the tag is not required. The tag is also not required to be of 3 characters, but spaces should not be used in the tag as the game will not recognize it as one tag (the tag is not what you see in-game though once you add in localisation).
Flag[edit]
Flags are added in for cosmetic countries the same way as one would for regular countries:
Three flags need to be added: Siyasat tv serial.
- A large one (82x52 pixel) in /Hearts of Iron IV/gfx/flags
- A medium one (41x26 pixel) in /Hearts of Iron IV/gfx/flags/medium
- A small one (10x7 pixel) in /Hearts of Iron IV/gfx/flags/small
All three should be in TGA-file format and named as follows:
![Hoi4 Hoi4](https://www.meme-arsenal.com/memes/d2c598038fd6de64d47a1ac5497b63ca.jpg)
So for instance:
It is recommended that add in flags for all 4 ideologies (_neutrality, _communism, _democratic and _fascism) are added in, as it is not possible to use only your cosmetic tag as a fallback; the flag would not change. It is possible however to use the same flags for different ideologies, as long as all 4 flags are there.
Hoi4 Rename Country
Map color[edit]
The color of a cosmetic tag can be changed by adding an entry to the game's commoncountriescosmetic.txt file:
Localisation[edit]
In order to change the name of your country when your scripted cosmetic tag becomes in use, one should add in localisation.To do so, go to /Hearts of Iron IV/localisation/. It is recommended to use a hex-editor such as Notepad++
By using vanilla files[edit]
If one uses the vanilla file /Hearts of Iron IV/localisation/countries_cosmetic_l_<language>.yml, the process is fairly straightforward; one should simply add their localisation the same way the others are set up:
For instance:
By using your own file[edit]
For compatibility-purposes, it may be wise to add in your own file.It does not matter what name for your localisation file is chosen, but it has to end in '_l_<language>.yml', with <language> being the language your localisation is in. It is important to have at least english as the game will then default to that instead of the keys used by the game data when an unsupported language is used. Gds punto de ventas plus 5 crack.
Once inside the file, it should be set up as follows:
Hoi4 How To Change Country Name
From here on one can follow the vanilla file guide.
Adding the cosmetic tag into the game[edit]
There are four ways to implement your cosmetic tag into the game:
- By events
- Through national focuses
- By adding it to a country's history file
- By decisions
Implementing a cosmetic tag through event[edit]
- Main article: Event Modding
The dynamic tag is enabled by the following command:
Using this command as an effect in your event is sufficient to see results in-game. It is possible to create new leaders or portraits here for your new country as well.You can alter the cosmetic tag of a non-player country by targeting its TAG, as follows:
Implementing a cosmetic tag through national focus[edit]
Implementing a cosmetic tag is very similar to implementing the tag through event; the only difference is that the command has to be added to the completion reward rather than the effect of the event.
The focus-trees can be found in /Hearts of Iron IV/common/national_focus
Implementing a cosmetic tag through history[edit]
The easiest way to do this is by simply adding the command anywhere outside any scope inside a country's history file in /Hearts of Iron IV/history/countries/. 2005 seadoo sportster owners manual. It is also possible to declare a date at which point the cosmetic tag is implemented, in order to restrict the tag to certain bookmarks.
Implementing a cosmetic tag through decision[edit]
To implement cosmetic tags via decision, just add the set_cosmetic_tag command within the decision's effects.
Documentation | Effects • Triggers • Defines • Modifiers • List of modifiers • Scopes • Localisation • Variables • Arrays • On actions |
Scripting | AI • Bookmarks • Buildings • Cosmetic tags • Countries • Divisions • Decisions • Equipment • Events • Ideas • Ideologies • National Focuses • Resources • Scripted GUI • Technology • Units |
Hoi4 Change Country Name Console
Map | Map • States • Supply areas • Strategic regions |
Graphical | Interface • Graphical Assets • Entities • Posteffects • Particles • Fonts |
Hoi4 Country Files
![Hoi4 Change Country Name Hoi4 Change Country Name](https://shapinganewu.com/img/hoi4-how-to-change-country-name-5.jpg)
Cosmetic | Portraits • Namelists • Music • Sound |
Other | Console commands • Troubleshooting • Mod structure |
Retrieved from 'https://hoi4.paradoxwikis.com/index.php?title=Cosmetic_tag_modding&oldid=32713'